Monetizing Content in a World of Digital Disruption
Consumers spent $2 trillion on digital information and entertainment products and services, and are expected to spend $2.8 trillion by 2015. Driven by demand for content to consume on the latest electronic devices including Internet-enabled TV, gaming consoles, tablets and e-readers, digital disruption is flipping industries like publishing, media, software, telecommunications and entertainment on their heads –making way for new and exciting ways to monetize content.
- What are the hottest emerging business models for paid content
- How content providers are tackling disruption in their own industries
- What the future holds for digital content monetization